(a) General requirements. This course is recommended
for students in Grades 10-12. Recommended prerequisite: Art I and
Principles of Arts, Audio/Video Technology, and Communications. Corequisite:
Animation I. This course must be taken concurrently with Animation
I and may not be taken as a stand-alone course. Districts are encouraged
to offer this lab in a consecutive block with Animation I to allow
students sufficient time to master the content of both courses. Students
shall be awarded one credit for successful completion of this course.
(b) Introduction.
(1) Career and technical education instruction provides
content aligned with challenging academic standards and relevant technical
knowledge and skills for students to further their education and
succeed in current or emerging professions.
(2) The Arts, Audio/Video Technology, and Communications
Career Cluster focuses on careers in designing, producing, exhibiting,
performing, writing, and publishing multimedia content, including
visual and performing arts and design, journalism, and entertainment
services.
(3) Careers in animation span all aspects of motion
graphics. Within this context, in addition to developing technical
knowledge and skills needed for success in the Arts, Audio/Video Technology,
and Communications Career Cluster, students will be expected to develop
an understanding of the history and techniques of the animation industry.
(4) Students are encouraged to participate in extended
learning experiences such as career and technical student organizations
and other leadership or extracurricular organizations.
(5) Statements that contain the word "including" reference
content that must be mastered, while those containing the phrase "such
as" are intended as possible illustrative examples.
(c) Knowledge and skills.
(1) The student demonstrates professional standards/employability
skills as required by business and industry. The student is expected
to:
(A) identify and participate in training, education,
or certification for employment;
(B) identify and demonstrate positive work behaviors
and personal qualities needed to be employable;
(C) demonstrate skills related to seeking and applying
for employment;
(D) create a career portfolio to document information
such as work experiences, licenses, certifications, and work samples;
(E) demonstrate skills in evaluating and comparing
employment opportunities; and
(F) examine employment opportunities in entrepreneurship.
(2) The student applies academic knowledge and skills
in animation projects. The student is expected to:
(A) apply English language arts knowledge by demonstrating
skills such as correct use of content, technical concepts, vocabulary,
grammar, punctuation, and terminology to write and edit a variety
of documents; and
(B) apply mathematics knowledge and skills such as
using whole numbers, decimals, and fractions and knowledge of arithmetic
operations.
(3) The student understands professional communications
strategies. The student is expected to:
(A) adapt language for audience, purpose, situation,
and intent;
(B) organize oral and written information;
(C) interpret and communicate information;
(D) deliver formal and informal presentations;
(E) apply active listening skills;
(F) listen to and speak with diverse individuals; and
(G) exhibit public relations skills.
(4) The student understands and employs problem-solving
methods and conflict-management skills. The student is expected to:
(A) employ critical-thinking skills independently and
in groups; and
(B) employ interpersonal skills in groups to solve
problems.
(5) The student applies technology applications. The
student is expected to use personal information management, email,
Internet, writing and publishing, and presentation applications for
animation projects.
(6) The student applies cyber safety procedures. The
student is expected to implement personal and professional safety
rules and regulations.
(7) The student applies leadership characteristics
to student leadership and professional development activities. The
student is expected to:
(A) demonstrate leadership skills independently and
in a group setting;
(B) conduct and participate in groups; and
(C) model mentoring skills.
(8) The student applies ethical decision making and
understands and complies with laws regarding use of technology in
animation. The student is expected to:
(A) demonstrate an understanding of ethical conduct
related to interacting with others such as maintaining client confidentiality
and privacy of sensitive content and giving proper credit for ideas;
(B) discuss and apply copyright laws;
(C) model respect of intellectual property;
(D) demonstrate proper etiquette and knowledge of acceptable
use policies; and
(E) analyze the impact of the animation industry on
society.
(9) The student applies technical skills for efficiency.
The student is expected to employ planning and time-management skills
to complete work tasks.
(10) The student develops an understanding of animation
technology. The student is expected to:
(A) demonstrate appropriate use of hardware components,
software programs, and storage devices;
(B) demonstrate knowledge of sound editing;
(C) demonstrate knowledge of file formats and cross-platform
compatibility; and
(D) acquire and exchange information in a variety of
electronic file sharing formats.
(11) The student evaluates visual information. The
student is expected to:
(A) recognize the use of principles and elements of
design; and
(B) recognize the use of typography.
(12) The student uses an appropriate design process
to create and modify solutions to problems. The student is expected
to:
(A) combine graphics, images, and sound;
(B) apply principles of design;
(C) develop and reference technical documentation;
and
(D) edit products.
(13) The student creates animation projects. The student
is expected to:
(A) use a variety of techniques and software programs;
and
(B) publish and deliver the product using a variety
of media.
(14) The student researches the history and evolution
of animation. The student is expected to:
(A) explain the history of animation;
(B) describe how evolving technology is affecting the
industry;
(C) analyze the use of symbols in the animation of
diverse cultures;
(D) compare current animation technologies with historical
technologies;
(E) compare various styles of animation; and
(F) explore emerging and innovative animation technologies
and software.
(15) The student understands and applies animation
principles, elements, and techniques. The student is expected to:
(A) describe and use audience identification, script
writing, character design, storyboarding, and audio and delivery formats;
(B) describe and use cells, stop motion, tweening,
motion paths, masking, looping, scripting/programming, and interactivity;
(C) describe lighting and camera shots;
(D) describe and use flip books, claymation, or cut-outs;
(E) render; and
(F) describe and use postproduction processes such
as editing and creating titles, credits, and special effects.
(16) The student presents oral or written evaluations
of animation projects. The student is expected to:
(A) identify the intended audience;
(B) describe aesthetics;
(C) explain the storyline;
(D) summarize subject matter; and
(E) discuss the use of sound.
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