(F) export audio files to be used in digital formats
in various delivery systems such as podcasts, downloadable files,
social media, and streaming video.
(10) The student demonstrates appropriate use of animation.
The student is expected to:
(A) plan and create a linear and non-linear animation
using accepted standards such as design principles, frames and key
frames, integration of audio into an animation, and user interactive
controls;
(B) deploy animation to be used in various digital
formats and on various video animation players; and
(C) create an interactive animation.
(11) The student demonstrates appropriate project management
in the creation of digital media projects. The student is expected
to:
(A) initiate a project, including identifying the purpose,
audience, and audience needs for design plans;
(B) develop a plan for a media project such as a storyboard
and stage development and identify equipment and resources;
(C) execute and monitor and control a project along
its timeline and make suggested revisions until completion of the
project; and
(D) close a project, including identifying lessons
learned.
(12) The student deploys digital media into print,
web-based, and video products. The student is expected to:
(A) incorporate video, audio, text, graphics, and animations
into a web page;
(B) incorporate various digital media products into
an electronic document such as a newsletter, social media outlet,
poster, or report; and
(C) incorporate various digital media products into
an interactive product such as an animation, computer program, simulation,
interactive website, or application.
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